Thanks for looking. Let me know if there is anything to fix/improve.
I originally wanted to completely replace health with cover but couldn't reconcile how I expected it to play out with my intent. So now you get a slight re-theme with lower HP to discourage direct combat and a soft clock to keep everything moving (cover).
I'm glad I am finally able to put something out into the wild even as untested and half-formed as it is.
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Thanks for looking. Let me know if there is anything to fix/improve.
I originally wanted to completely replace health with cover but couldn't reconcile how I expected it to play out with my intent. So now you get a slight re-theme with lower HP to discourage direct combat and a soft clock to keep everything moving (cover).
I'm glad I am finally able to put something out into the wild even as untested and half-formed as it is.